COMMUNICATION AND MULTIMEDIA NETWORK ENGINEERING

The Master's course in Computer Network Engineering and Multimedia (MERCM) has a general training in Computer Engineering that supports the specialization area in Multimedia and Artificial Intelligence, which is consolidated in the Final Master's Work (Dissertation, Project or Curricular Internship ). In the first semester, students study the technologies associated with infrastructures to support the development of computer and multimedia systems, and study methods of automatic learning and data mining, with application in multimedia systems. In the second semester, students study the problems associated with the security mechanisms of a computer network; and artificial vision techniques with application to multimedia systems (graphic interfaces with interaction by gestures, surveillance, vehicle classification, among others). The development of interactive 3D virtual environments, addressing the issue of developing computer games (through the use of game engines) is also addressed in the second semester of the course. In the third semester, students study data models and the representations of support for storage, research and manipulation of spatial information (geographic and multimedia) and get in touch with current database management technologies to support multimedia systems. The domain of technologies associated with the analysis of multimedia signals (signal processing and automatic learning) occupies an important place in the development of many multimedia applications, with an increasing impact on our society, such as digital libraries, video surveillance, key identification biometrics, medical applications, geographic information systems, human-machine interaction through non-haptic devices, games, robotics, among others. Once the master's degree is completed, the student will be able to enter the job market, having acquired, in particular, the skills shown in the figure below.